Changes between Version 31 and Version 32 of Examples/Fft2dHighpass
- Timestamp:
- Nov 29, 2013, 6:26:09 AM (11 years ago)
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Examples/Fft2dHighpass
v31 v32 11 11 == Code == 12 12 13 The main algorithm is at [http ://code.ouroborus.net/repa/repa-head/repa-algorithms/Data/Array/Repa/Algorithms/FFT.hs FFT.hs]13 The main algorithm is at [https://github.com/benl23x5/repa/repa-head/repa-algorithms/Data/Array/Repa/Algorithms/FFT.hs FFT.hs] 14 14 15 The wrapper is at [http ://code.ouroborus.net/repa/repa-head/repa-examples/examples/FFT/HighPass2d/src-repa/Main.hs Main.hs]15 The wrapper is at [https://github.com/benl23x5/repa/repa-head/repa-examples/examples/FFT/HighPass2d/src-repa/Main.hs Main.hs] 16 16 17 17 == Test Data == … … 42 42 43 43 || Version || Time(s) || Source || 44 || Using Data.Vector.Unboxed || 2.88 || [http ://code.ouroborus.net/repa/repa-head/repa-examples/FFT/HighPass2d/legacy/vector/FFT.hs FFT.hs] ||45 || Using Jones's inplace C implementation || 0.24 || [http ://code.ouroborus.net/repa/repa-head/repa-examples/FFT/HighPass2d/legacy/c/Jones.c Jones.c] ||46 || Using FFTW using Estimate mode || 0.09 || [http ://code.ouroborus.net/repa/repa-head/repa-examples/FFT/HighPass2d/legacy/c/FFTW.c FFTW.c] ||44 || Using Data.Vector.Unboxed || 2.88 || [https://github.com/benl23x5/repa/repa-head/repa-examples/FFT/HighPass2d/legacy/vector/FFT.hs FFT.hs] || 45 || Using Jones's inplace C implementation || 0.24 || [https://github.com/benl23x5/repa/repa-head/repa-examples/FFT/HighPass2d/legacy/c/Jones.c Jones.c] || 46 || Using FFTW using Estimate mode || 0.09 || [https://github.com/benl23x5/repa/repa-head/repa-examples/FFT/HighPass2d/legacy/c/FFTW.c FFTW.c] || 47 47 48 48 The vector version uses the same recursive radix-2 decimation in time (DIT) algorithm as the Repa version, but is not rank generalised. It applies a recursive 1d FFT to each row and then transposes the matrix, twice each. Recursive FFT algorithms tend to be slower than in-place ones because intermediate data is written into new vectors at each recursion. A 512 point FFT is built from two 256 point FFTs, which are built from 4 128 point FFTs and so on. The result of each FFT is a new vector which needs to be allocated, filled, then unboxed again during the next recursion. The base case is a 2 point vector, so there are 256 of them to allocate then unbox at the lowest step.